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Newcastle City Council (Newcastle Art Gallery)
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We analyse the quarterly and annual results of the biggest screen media production companies, and speculate on the motives of the suits who own the suits who run the studios.
Melbourne productions call out the Groundhog Gang to go back into lockdown, but the horror is muted by routine.
RISING has now cancelled its remaining dates as Victoria's lockdown is extended, with other arts organisations postponing or following suit.
Apple has announced the finalists for the 2021 Apple Design Awards ahead of this year’s Worldwide Developers Conference, and Australian happily feature.
Chantelle McColl reflects on the role that itch.io plays in supporting experimental game development, and why that benefits the whole industry -- despite Apple’s protestations.
A new national initiative from SBS and NITV is seeking submissions from diverse and First Nations creatives to produce documentaries about contemporary Australia.
From the hotly anticipated Loki, to local delights like Head Above Water and The Dish, there's something for everyone coming to Australian streaming services this June.
With a new dedicated NFT gallery opening and artists launching their work in new marketplaces, NFTs seem like they're here to stay.
The City Gallery Wellington saga may be reaching a final outcome – but it's a long way from over. Arts commentator Andrew Wood takes aim at Experience Wellington.
Opinions & Analysis
Arts Access Australia is developing a national, self-regulatory and voluntary Code of Conduct for disability inclusivity, accessibility and equity for the Australian arts sector.
According to data, 0.62% of Fremantle’s total fulltime workforce consists of visual and performing artists, compared with 0.29% for Perth and 0.16% for the rest of WA.
An unnecessary but enjoyable Disney origin story owes much to its faux-punk fashion and the duelling stars Emma Stone and Emma Thompson, says Anthony Morris.
This stunning collection of scrappy narrative microgames showcase Deconstructeam’s forensic interest in human intimacy. More importantly, they show the way that games create spaces for creative communion.
Wormwood Studio’s ‘Strangeland’ is a mind-bending ride through a visually unique and well-crafted world that is dulled by repetitive puzzles and inconsistent narrative pacing, writes Chantelle McColl
Biomutant's clashing design philosophies continually reduce the player experience to one of overwhelming apathy.
A dark, twisted modern fairytale of sisters, secrets and strangeness
Ubisoft has had a history of saying that its politically-informed game worlds are not political. What's changed?
Submissions are open for the Indie Bundle for Palestinian Aid on itch.io. This fundraising effort is the indie games community’s solidarity action with Palestine.
The Green Papers sent to the Media Reform process make agreement impossible in a whirly whirly of change. This is not a good moment.
Inspired by Natalie Miller, Sue Maslin says we need more women taking the leap into positions of financial and creative power in the screen industry.
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